‘Life of Pi’ Editor Tim Squyres About Cutting in 3D and the Job’s Evolution
Tim Squyres, Ang Lee’s editor for 21 years, talks at The Rought Cut panel about Editing in 3D for Life of Pi, working with Lee, and the evolution of both the Editor’s job and the Editor’s path.
Just like The Hobbit, another film with a heavy post-production schedule that was completed shortly before release, Squyres finished editing the movie couple of days before this panel and the film’s release was due ten days after.
Squyres evokes a lot of the changes the profession is going through, that affects what is expected from an Assistant Editor but also from them, in terms of Sound Mixing and light VFX. (Some of these topics were mentioned during the Avid Webinar with Ryan Case).
Chapters 11, 12, and 19 are tackling those points.
If you are looking for more on the creative aspect of being an editor, Chapters 1, 17, 20 and Q&A 3 might particularly interest you.
See below for the complete Chapters of Content Table and the Panel:
Chapters of Content – Tim Squyres Editing Life of Pi
- Chapter 1: What He Learned Woking With Ang Lee
- Chapter 2: How Lee Presented Life of Pi to Him
- Chapter 3: Production Timeline
- Chapter 4: Film Preview
- Chapter 5: Considerations Before Going Into The Film 3D-Wise
- Chapter 6: The Difficulties related to Shooting in 3D
- Chapter 7: About The Avid Sound-Mix
- Chapter 8: The Editorial Set-Up for Life of Pi
- Chapter 9: Working on Avid Media Composer 5
- Chapter 10: Squyres Feelings about 3D as a Creative Choice
- Chapter 11: Working on the Sound Mixing Much Earlier in the Process
- Chapter 12: The Line Between Editing and VFX Departments
- Chapter 13: Hulk Editing
- Chapter 14: Crouching Tiger
- Chapter 15: The Passing Numbers on Shots and Scenes with VFX Department
- Chapter 16: Benefits of Shooting in 3D
- Chapter 17: Building a Working System Depending on The Movie
- 26:00 Chapter 18: Working on Translated Scripts
- Chapter 19: Being an Assistant Editor Today
- Chapter 20: Editing Documentary vs Narrative
- 33:59 Q&A 1: How did you handle the 3D convergence issue with transitions?
- 36:03 Q&A 2: Are there any films you’ve edited that you’d like to revisit in 3D?
- 36:54 Q&A 3: How much creative control does an editor have in relation to the director?
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